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F.E.A.R. 2: Project Origin.

Mission-01 Gallery: This space was designed to offer a variety of options to the player. There is only one entrance and one exit to the combat, however within the space there are multiple islands of cover for the player and AI. From these positions combat can pivot and face in multiple directions. A raised area before the exit forces the player to choose a left or right route, while creating an opportunity for AI to enter the combat by jumping down .

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